|
|
DEBUGGINGSPIN IT FAST, IN THE DARK. Sometimes your generator is working fine, but you're not spinning it fast enough. Or perhaps the dim glow of the light bulb is being missed in a brightly lit room. So, go into semi-darkness. Then spin the thing REALLY FAST. Try cranking it with an old-fashioned hand-crank drill (electric drills don't go very fast). Or try sticking a little wheel on your nail, then rub it on the spinning tire of an upside-down bicycle (don't go too fast or the bulb will burn out.)
DON'T USE DIFFERENT PARTS. This generator cannot power a normal
flashlight bulb, it needs the special 25-milliamp, 1.5-volt bulb sold by
Radio Shack. Don't use a normal flashlight bulb, since that kind of bulb
requires way more energy before it starts to glow. If you simply cannot
find the Radio Shack 25mA bulb, you can use a 1.5V 40mA bulb, but add
twice as much magnet wire to your coil (buy two of those kits of magnet
wire.) The generator needs more than 200 turns of wire wrapped
around it. Five hundred turns is better, that way you won't have
to spin the magnets so fast.
STACK THE MAGNETS SO THEY STRONGLY ATTRACT. Make sure the magnets are
stacked to create two strong poles, otherwise the generator won't work.
Do this: stack up all
four magnets so their widest faces are clinging together. Then jam the
nail through the crack in the middle of the stack. Then take this
apart, and re-assemble it inside the generator in the same way.
DON'T USE OTHER MAGNETS, use the large 2-inch Radio Shack rectangular
magnets
#64-1899.
They cost about $2 each, and have no holes through the center.
Don't use the smaller 1 inch Radio Shack magnets. Most other magnets are
way too weak and will not work unless you spin the
magnets incredibly fast, at thousands of RPM (revolutions per
minute.)
USING SMALLER MAGNETSCLEAN THE WIRE ENDS THOROUGHLY. If the generator refuses to work, inspect the spot where the wires twist together. The generator coil has a very thin red plastic coating, and you must clean ALL of this coating off the wire ends before twisting them to the light bulb wires. Also, the tips of the light bulb wires must be stripped clean of plastic. The metal wires must touch together. If there is plastic between the metal of the generator wire and the light bulb wire, the circuit will be "open" and no charge will flow.
Be sure to follow the instructions and diagrams. You MUST wind the coil
so the coil goes across the side of the box which has the nail hole. If
you wind it so no coil is crossing the nail-hole side of the box, then the
magnetic fields won't cut across the wires, and no electric voltage will
be created.
Also, don't wind the coil over the open end of the box, otherwise you
won't be able to get your fingers inside to make changes to the
magnet.
If you cannot spin the magnets fast enough with your fingers, try a
"twist drill" or hand-crank drill. Clamp the nail in the end of
the drill and spin the magnets as fast as you can. An electric
drill may work too, but most electric drills don't move as fast as
the hand-cranked type.
AC VOLTMETER. If you have an electronic voltmeter, set it to measure two
volts AC, then connect it to the generator wires and spin the generator.
The light bulb needs a bit more than 0.50 volts AC in order to light
dimly. At 1.0V it lights brightly. If your generator's voltage is lower
than 0.5V, you need to spin it much faster, or you need strong magnets, or
you need to add lots more turns of wire.
DON'T SUBSTITUTE THE MAGNETS OR THE LIGHT BULB WITH A DIFFERENT TYPE. It
needs strong magnets and a low-voltage, low-current incandescent bulb.
If your generator doesn't work, check the parts again and make sure you
have the right type of magnets and the right type of light bulb. Don't
use fewer magnets. Weaker magnets may work in theory, but you won't be
able to spin them fast enough by hand, and a high speed motor will be
required in order to spin them. Don't use an LED. A red LED could work
in theory, but you need at least 1-1/2 volts to barely light one up (the
green or blue kind need even higher volts.) The light bulb is better
because it lights up at less than 1/2 volt. (If you really must light up
an LED, use the red kind, and also add about three more spools of #30 wire
to your generator coil.)
Perhaps your luck is bad and you got a dead light bulb. To test it, get
any new, fresh 1.5V battery (the size doesn't matter.) Take the bulb off
the generator, then touch one wire form the bulb to the top of the battery
and one wire to the bottom. The light bulb should light up brightly. If
it stays dark, the bulb is bad.
The generator can be improved by using more turns of wire. You used only
the spool of #30 wire. Two hundred feet of wire gives about 250 turns
wound on the cardboard. With more wire, the magnets don't have to spin as
fast to light the bulb. Connect the thinnest of the remaining spools of
wire to one end of the wire that's already wrapped, making sure to scrape
the wire ends totally clean before twisting them together. Make sure to
wind the extra wire in the same direction as the rest of the coil.
Or, if you want to light your light bulb REALLY bright, buy a second kit
of wire, hook the second #30 spool to the coil you have already made, then
wind all the wire onto the coil. That gives you over 400 turns. (The
more turns of wire in the coil, the brighter the bulb will light.) Be
sure to clean all the red plastic off
the ends of the extra wire that you've added.
FREQUENTLY-ASKED QUESTIONSCAN IT CHARGE A BATTERY?A rechargable battery requires more than one volt DC, while this generator creates half a volt AC. It would be easier to charge a supercapacitor, since supercapacitors don't need a minimum voltage. But they do need DC.
WHAT'S MY HYPOTHESIS? (For science fair?) Some science fairs demand that you write a "hypothesis." Real scientists simply think up questions to answer. Your hypothesis is your guess at what the answers might be. But these must be questions that your investigation can answer. Here are a bunch. Now think up some more on your own: NEXT: LINKS (PREV: HOW IT WORKS) |