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SPIN IT FAST, IN THE DARK. Sometimes your generator is working fine, but
you're not spinning it fast enough. Or perhaps the dim glow of the light
bulb is being missed in a brightly lit room. So, go into semi-darkness.
Then spin the thing REALLY FAST. Try cranking it with an old-fashioned
hand-crank drill (electric drills don't go very fast). Or try sticking a
little wheel on your nail, then rub it on the spinning tire of an
upside-down bicycle (don't go too fast or the bulb will burn out.)
ADD LOTS MORE WIRE. If your coil has more turns,
then the bulb lights brighter. The Radio Shack wire is 200 feet long,
which gives about 250 turns. If you could wind more turns on your coil,
then your bulb would light up at lower magnet speed. Buy two kits of
wire from Radio Shack, then use both spools of #30.
Scrape the red plastic coating off all the wire ends. Then twist the
end of the new spool to the end of the old one. This creates a single
longer
wire. Be sure to wind the extra wire in the same
direction as before.
Better source of wire: buy a large "Solenoid"
from a mail order company, then use Vice-grip pliers to pry open the metal
bracket. Remove the the big coil, peel off the tape, and wind it
on your generator. Try this one:
ELECTRONICS GOLDMINE:
12V solenoid $3.75
DON'T USE OTHER MAGNETS, use the large 2-inch rectangular
magnets sold by Radio Shack,
#64-1899. Or try
Edu. Innovations,
or CMS.
They cost about $2 each, and have no holes through the center.
Don't use the smaller 1 inch Radio Shack magnets. Most other magnets are
way too weak and will not work unless you spin the
magnets incredibly fast, at thousands of RPM (revolutions per
minute.)
USING SMALLER MAGNETS If you can't wait for mail-order of the correct
magnets, instead you can use twenty of the 1" magnets 64-1879.
Glue them together to form two large magnets. Here's how I did it.
First I formed four magnets: I glued twenty magnets in four separate
stacks of five magnets each.
I used
5-minute epoxy. Before the glue hardens, adjust the magnets so the sides
of each small stack are flat, and wipe off the excess epoxy. (To make the
sides flat, I laid each stack
down on aluminum foil, pressed them down to align the magnets, then peeled
off the foil when the glue was hard.) Next, glue
two of these 5-magnet stacks together side by side so the stacks are
repelling
each
other,
then hold them together until the glue hardens. That way the N pole of
one stack is near the N pole of the other, and S is near S. Do the same
with the other two
stacks. This gives you two large magnets, each made up of ten small ones.
Each magnet should have two holes on each flat pole face.
Clamp the magnets on either side of your nail as usual. These aren't as
powerful as the four
"high energy" ceramic magnets, so you'll need twice as much wire for your
generator.
DON'T USE A DIFFERENT BULB. This generator cannot power a normal
flashlight bulb, it needs the special 25-milliamp, 1.5-volt bulb sold by
Radio Shack. Also try using a red LED. Don't use a normal flashlight
bulb, since that kind of bulb
requires way more energy before it starts to glow. If you simply cannot
find the Radio Shack 25mA bulb, you can use a 1.5V 40mA bulb, but add
twice as much magnet wire to your coil (buy two of those kits of magnet
wire.) The generator needs more than 200 turns wrapped
around it. Five hundred turns is better, that way you won't have
to spin the magnets so fast.
STACK THE MAGNETS SO THEY STRONGLY ATTRACT. Make sure the magnets are
stacked to create two strong poles, otherwise the generator won't work.
Do this: stack up all
four magnets so their widest faces are clinging together. Then jam the
nail through the crack in the middle of the stack. Then take this
apart, and re-assemble it inside the generator in the same way.
CLEAN THE WIRE ENDS THOROUGHLY.
If the generator refuses to work, inspect the spot where the wires twist
together. The generator coil has a very thin red plastic coating, and you
must clean ALL of this coating off the wire ends before twisting them to
the light bulb wires. Also, the tips of the light bulb wires must be
stripped clean of plastic. The metal wires must touch together.
If there is plastic between the metal of the generator wire and the light
bulb wire, the circuit will be "open" and no charge will flow.
Be sure to follow the instructions and diagrams. You MUST wind the coil
so the coil goes across the side of the box which has the nail hole. If
you wind it so no coil is crossing the nail-hole side of the box, then the
magnetic fields won't cut across the wires, and no electric voltage will
be created.
Also, don't wind the coil over the open end of the box, otherwise you
won't be able to get your fingers inside to make changes to the
magnet.
If you cannot spin the magnets fast enough with your fingers, try a
"twist drill" or hand-crank drill. Clamp the nail in the end of
the drill and spin the magnets as fast as you can. An electric
drill may work too, but most electric drills don't move as fast as
the hand-cranked type.
AC VOLTMETER. If you have an electronic voltmeter, set it to measure two
volts AC, then connect it to the generator wires and spin the generator.
The light bulb needs a bit more than 0.50 volts AC in order to light
dimly. At 1.0V it lights brightly. If your generator's voltage is lower
than 0.5V, you need to spin it much faster, or you need strong magnets, or
you need to add lots more turns of wire.
DON'T SUBSTITUTE THE MAGNETS OR THE LIGHT BULB WITH A DIFFERENT TYPE. It
needs strong magnets and a low-voltage, low-current incandescent bulb.
If your generator doesn't work, check the parts again and make sure you
have the right type of magnets and the right type of light bulb. Don't
use fewer magnets. Weaker magnets may work in theory, but you won't be
able to spin them fast enough by hand, and a high speed motor will be
required in order to spin them. Don't use an LED. A red LED could work
in theory, but you need at least 1-1/2 volts to barely light one up (the
green or blue kind need even higher volts.) The light bulb is better
because it lights up at less than 1/2 volt. (If you really must light up
an LED, use the red kind, and also add about three more spools of #30 wire
to your generator coil.)
Perhaps your luck is bad and you got a dead light bulb. To test it, get
any new, fresh 1.5V battery (the size doesn't matter.) Take the bulb off
the generator, then touch one wire form the bulb to the top of the battery
and one wire to the bottom. The light bulb should light up brightly. If
it stays dark, the bulb is bad.
The generator can be improved by using more turns of wire. You used only
the spool of #30 wire. With more wire, the magnets don't have to spin as
fast to light the bulb. Connect the thinnest of the remaining spools of
wire to one end of the wire that's already wrapped, making sure to scrape
the wire ends totally clean before twisting them together. Make sure to
wind the extra wire in the same direction as the rest of the coil.
Or, if you want to light your light bulb REALLY bright, buy a second kit
of wire, hook the second #30 spool to the coil you have already made, then
wind all the wire onto the coil. Be sure to clean all the red plastic off
the ends of the extra wire that you've added.
FREQUENTLY-ASKED QUESTIONS
- I CAN'T FIND THOSE PARTS
- CAN WE GREATLY INCREASE THE GENERATOR'S VOLTAGE?
- WIND POWER GENERATOR... HOW TO MAKE ONE?
- HAMSTER GENERATOR?
- CAN WE BUILD A POWERFUL GENERATOR?
- CAN IT CHARGE A BATTERY?
- WHAT'S MY HYPOTHESIS? (For science fair?)
1. I COULDN'T FIND THOSE PARTS!
MAGNETS: If you can't get those magnets from Radio Shack (Tandy), then
call any big hardware store. Ask for large rectangle magnets, about 22mm
by 46mm by 10mm. Or you can buy them from mail order companies such as
Teachersource,
or
Harborfreight,
or CMS.
Or just search for 22mm magnet
WIRE: That wire from Radio Shack is expensive, especially if you buy
two
kits of it. Instead you can find quarter-pound or half-pound spools by
mail order, such as EL. Ex., or
AE, or
Vetco.
Or much cheaper is to buy one or two
open-frame DC solenoids. Use pliers to bend the frame apart, and
take out the plastic spool of wire. Besides #30-gauge wire, #28 or #32
works just fine.
BULB: You can light up a common red LED, but only if you wind lots more
wire onto the box. 200ft of wire will let you light up that special
incandescent
bulb from Radio Shack. Add two or three times more wire if you want to
flash a red LED.
Green LEDs will work too, but they need a bit more voltage than the red
kind. If you really want to use a bulb, All Electronics sells a
LP-3
bulb that works. Or find a
2-volt #48
bulb from many different suppliers. NORMAL FLASHLIGHT BULBS WON'T
WORK.
2. CAN WE GREATLY INCREASE THE GENERATOR'S VOLTAGE?
Increase the voltage? Sure. Just use a machine shop to carve some
close-spaced iron parts. NOT! Since the Simple Generator is designed for
kids to build, it only puts out about half a volt. But here's how to
increase the voltage by ten times:
- Use large supermagnets instead of large ceramic magnets
(expensive, bought
via mail order.) The stack of supermagnets must be the same size as the
ceramic magnet stack.
- Instead of winding 300 turns of wire, wind 3,000 turns. Use wire
that's about 3X thinner (like #40 gauge.) But does anybody have the time
and patience for this job?!!
- Instead of spinning the magnets at ten times per second (600RPM,)
spin them 10X faster at 6000RPM. You'll need some sort of gears to step
up the speed. The magnets might fly apart, so glue them and
wrap them in fiberglass resin. You'll also need real bearings and not
just holes in cardboard. And grind the fiberglas to balance the magnets
so they don't vibrate the bearings to death.
See what's going on here? Most kids can't build a generator if
they tried any of the above techniques.
BUT HERE'S A THOUGHT: do ALL of the above suggestions, but do
each of them only half-way. Like so.
First build a tiny generator using small
supermagnets on a needle or tiny nail stuck through the side a plastic
pill bottle
or 35mm film can. The magnets must flip end over end as usual.
Then wind lots of turns of thin wire on the plastic bottle (500 turns
is
good, but more is better. Use thinner wire, like #35.) Finally, use some
"invisible gears" to step up the generator speed. Build your invisible
gears like so: first build a 6-inch
rotating wooden disk with a hand-crank, then glue supermagnets on the rim
of the disk facing outwards. (Space them about an inch apart, with all
poles facing the same way.) Place the tiny plastic-bottle generator close
to the wooden disk. The magnets on the disk will move the magnets
inside the pill bottle.
Now spin the disk, and the generator spins extremely fast. And you've
improved the generator in three ways. The magnets on the
wheel will spin the tiny generator at high speed without touching it.
The strong supermagnets in the plastic bottle will give a stronger field
than the black ceramic magnets. And the extra number of turns will create
extra induction. All this together should produce a much higher voltage
than the Ultra-Simple cardboard generator.
You coule even build two of the pill-bottle thingies, or three or six,
then somehow position them all around the rim. Turn the wooden magnets-
wheel, and all the supermagnets spin. Hook them all in series,
then turn each coil so it gives out maximum volts. Then connect the crank
to a hamster wheel, or to a windmill.
3. WIND POWER GENERATOR... HOW TO MAKE ONE?
Sticking fan blades on the cardboard generator won't work; it turns
too slowly
and won't light
the bulb. To run a bulb, this simple cardboard
generator must spin VERY VERY fast. Fan blades probably won't spin it
fast enough. SO DON'T LIGHT A BULB! Instead, buy an $5 AC voltmeter. For science fairs, instead of running a light
bulb, you can just display the AC voltage created by the wind power.
A wind generator might light a bulb or an LED if you wind more than
1000 turns of
wire onto the
cardboard. Or, you could try using two large (expensive and
dangerous) supermagnets instead of four black ceramic magnets.
Or look just above, in the part about making a tiny generator that
uses a wooden disk and "magnetic gears."
4. HAMSTER GENERATOR?
Can we build a hamster-powered generator? Maybe. But if you only
wrapped 200
turns of wire on the cardboard, the hamster won't be able to run a light
bulb. Hamsters can't run fast enough.
People have run LEDS using hamster generators
with supermagnets and custom-wound coils. Or instead, just
measure the hamster produced voltage.
5. CAN WE BUILD A MORE POWERFUL GENERATOR?
Store-bought electrical generators are exactly the same as
motors.
To see what a hundred-watt generator looks like, buy a large DC motor and
take it apart. (Treadmill replacement DC motors can be found on eBay.)
Spin the shaft of any DC permanent magnet motor, and
electrical energy comes out through the motor connections. Even tiny DC
motors will act as generators. If you want to make higher voltage, then
buy a motor that runs at 24V.
But if you really really want to build your own professional generator,
take a look at the do-it-yourself wind turbine hobbyist sites. They've
designed "pancake shaped" generators which can be built without machine
tools such as mills or lathes. These generators work by passing some flat
coils between powerful supermagnet slabs. They're designed to work at low
speed, since wind turbines rotate at low speed with high torque.
Note that a powerful generator requires a powerful source of "work" to
spin it, such as a gasoline engine. Human muscles don't do much: if you
hook a bicycle to an electric generator, an adult can
produce about 50 watts, but it takes exhausting effort. Professional
atheletes such as bike racers can only create a couple hundred watts (as
with MacCready's Gossamer Albatross flying across the English Channel in 1979.)
http://en.wikipedia.org/wiki/Human-powered_transport
6. CAN IT CHARGE A BATTERY?
This AC generator makes the charges in the wires wiggle back and forth.
It's alternating current.
AC can light a bulb, but it unfortunately it can't charge a battery. To
recharge a battery, you have to pump charges in one direction THROUGH the
battery and back out the other side. If you use AC, the battery just
charges and discharges over and over again. The energy never builds up
inside.
Also, a rechargable battery requires more than one volt DC, while this
generator
creates only 1/2 volt AC. The voltage is too low because the generator
turns slowly and also it doesn't have enough turns of wire
to reach the battery-charging voltage.
(NOTE: it would be easier to charge a supercapacitor instead of a
battery,
since supercapacitors don't need a minimum voltage. But they do need DC
rather than AC.)
To convert the generator to DC, just wire a diode
in series. See making
DC. A diode is like a one-way valve for charges. But most diodes
need a bit of voltage in order to work. They won't work at all until the
generator gets to around 1/2 volt. So you'll have to double the
amount of
wire on your generator. (Or if you're really ambitious, don't use a
diode, instead
build an entire commutator assembly that fits on the shaft. A
"commutator" switch is the usual way to create a DC generator. But a
diode is much simpler.
If you really want to recharge a 1.2 volt NiCad battery, add a diode
to create DC. Then you must either spin the generator WAY WAY faster...
or wind far more turns of wire. A thousand turns would be good.
7. WHAT'S MY HYPOTHESIS? (For science fair?)
Some science fairs demand that you write a "hypothesis." Real scientists
simply think
up questions to answer. Your hypothesis is your guess at what the
answers might be. But these must be questions that
your investigation can answer. Here are a bunch. Now think up some more
on your own:
- Can this generator light two light bulbs wired in parallel? More?
- What amount of wire is necessary to light one bulb? How few turns?
- What AC voltage is created? (Get a cheap DVM digital voltmeter.)
- What's the maximum AC current?
- Can this generator drive a loudspeaker?
- Which types of flashlight bulbs or LEDs can this generator light up?
- How fast must we spin it when using two magnets instead of four?
- Will small cheaper magnets work better? How about supermagnets?
- Can this generator be converted into a motor? What volts needed?
To create a hypothesis, just change the question into a statement. A
hypothesis is a statement to be tested.
If you want to find out how many bulbs this generator can light, then
your hypothesis can be "THIS GENERATOR CAN LIGHT ANY NUMBER OF BULBS."
Then if
you find that it only can light several, you've answered your question.
For science fairs, you'll get a higher grade if you do things with math
rather than verbally. Make measurements and
draw some tables and graphs. For example, you could figure out a way to
tell how fast
the magnets are turning. Maybe use a non-electric hand drill, so you can
tell the revolutions per second. Then measure the generator AC volts for
different speeds of magnets. Then plot a graph of RPM versus speed.
That answers the question of maximum voltage. Or
for a different experiment, always spin the generator at the same speed,
but remove more and more turns of wire while measuring the volts. Then
you can make a graph of number of wire-turns versus output
voltage.
Here are other websites about Science Fair Hypothesis:
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